The Vagary resembles a Vore from Quake and the Black Widow's second form in the Quake II mission pack Ground Zero, since both resemble humanoid spiders.Ironically, she later appears in The Lost Mission with cherubs, which are baby-like demons. The whispering voice is frequently heard when the player gets close to her. Fans often conjecture that it's the Vagary who speaks the phrase " They took my baby." to the marine, among several other phrases, by using her telepathic power in order to mock or frighten him.The 2016 version of the Spider Mastermind has a telekinetic attack similar to the Vagary's own, which may have been inspired by it.The three Mancubi in Recycling Sector 2 and the pair of Hell Knights in Delta Labs 4, both play similar roles to a "boss fight" to introduce a more powerful regular monster. However, she serves as a boss early in the game before the player collects more powerful weapons. ![]() Despite being labelled as the first official boss in Doom 3, the Vagary is technically a regular monster: she burns up when she dies, is vulnerable to headshots, and no cutscene is activated upon her death. ![]() She is also the only monster in Doom 3 that is clearly female, while the others are either male or genderless. In the Making of Doom 3 book, the equation "Sexy + Gross = Creepy" was used to describe the driving concept behind the Vagary.She is also accompanied by several Cherubs which will attack in tandem with her. This time, though, she cannot use her telekinetic attack, due to the absence of loose objects to throw, and is instead limited to running at the player and using her melee attack. In the Lost Mission campaign of the Doom 3 BFG Edition, a Vagary appears as a mid-level miniboss in Hell. Note that the Trites are a particular nuisance when using the Soul Cube, sometimes being targeted instead of the Vagary, and the BFG, as they sometimes destroy the chip it fires before detonation, which can hurt the player if they are too close to the explosion. This time, she is accompanied by Trites, so the player should have a shotgun or machine gun ready to eliminate the swarm before tackling their mother. If possible, the first Vagary should be killed using the Soul Cube and weapons fire before the second Vagary makes her appearance several seconds after the first one. A BFG shot might be used for players seeking a quick end. The best course of action is to use the Soul Cube and then either the chaingun, plasma gun, or rocket launcher to finish her off. By this point, the player should have the Soul Cube and should be prepared to use it. It is possible to easily dodge her projectiles by simply listening to the sound cue(s) and crouching at the right moment.Ī pair of Vagaries will attack the player at the very end of the game, just prior to the final battle with the Cyberdemon. ![]() Killing the Vagary should not give the player any trouble as long as they keep on dodging the projectiles the Vagary throws by telekinesis. ![]() It's also possible to use the plasma gun if it was picked up earlier in the level, as this will quickly deplete her health. A prolonged chaingun salvo should send the Vagary packing in under a minute. When the player first meets a Vagary, they should have picked up the chaingun not far behind. Doom Eternal Review - Intelligent Inferno
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